Catstronaut

2025 - 2025

Type: University Group Project

  • This project was lead by myself and 4 other individuals, I belogned to the tech team
  • Developed a Creature class which dictated base creature behaviour which designers used to create new creatures
  • Developed a Weapon class which dictated base weapon behaviour which designers used to create new weapons
  • Used the Unreal tools available to create a basic mini map by utilising camera components to capture the characters location on the map
  • Created data tables to manage creature walk speed, strength, meshes etc for easy creature design, it also regenerated creatures if values changed

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